April Audio Challenge

Held by Airwiggles.com

Every day through the month of April they posted clips from different indie videogames/animations to sound design with different challenges (like, making sound design with synths only or using only sounds provided)

You can see all sound designs I made here (Each of them was made in a less than a single day):

DAY 1

Sound re-design for game "Fade" by "Knight by Night"

DAY 2

Sound re-design for game "CyberRush" by Dream Engine

DAY 3

Sound re-design for animation "Helen" by @charpu_art

DAY 4

Sound re-design for game "Gravia" by Dan Goyette

DAY 5

Sound re-design for motion design by @evancookseymotion

DAY 6

Sound re-design for game "Artificial" by Ondrej Angelovič
Additional challenge was to use only provided sounds

DAY 7

Sound re-design for game "Bladesong" by Sun and Serpent

DAY 8

Sound re-design for game "Necrowave"

DAY 9

Sound re-design for animation "A fly" by @madmoon_
Additional challenge to use only mouth sounds

DAY 10

Sound re-design for game "Dungeon Slime Hero" by Lost In Time Games

DAY 11

Sound re-design for game "Plunder: Scourge of the Sea"

DAY 12

Sound re-design for game "Battle Shapers"

DAY 13

Sound re-design for UI animation by Briac.aep
Additional challenge was to use only synthesized sounds

DAY 14

Sound re-design for game "Hop'n'Morty"

DAY 15

Sound re-design for game "Baphomet"

DAY 16

Sound re-design for game "Hacker Raccoon"

DAY 17

Sound re-design for game "Inkshade"

DAY 18

Sound re-design for game "Chronomancer"

DAY 19

Sound re-design for game "The Universal"

DAY 20

Sound re-design for game "Among Ashes"
Additional challenge was to use only provided sounds

DAY 21

Sound re-design for game "Trench Tales"

DAY 22

Sound re-design for game "Stunt Paradise"

DAY 23

Sound re-design for game "Edge of Allegoria"

DAY 24

Sound re-design for game "Barricade"

DAY 25

Sound re-design for game "Grippy Golf"

DAY 26

Sound re-design for game "Gennady"

DAY 27

Sound re-design for game "Cozy Crest"

DAY 28

Sound re-design for animation "A Soul Stuck in Limbo" by @shkezi

DAY 29

Sound re-design for game "Trailbazers"

DAY 30

Sound re-design for game "Unreal Physics"